Cubicorn Games


Site Migration, and Quarantine Update

by Dustin on May 21st, 2020

So, things have been pretty crazy in the world recently. Everything seems like it has been on fire for months, and most of us around the world now find ourselves affected in one way or another by the pandemic that has touched much of the globe.

It has been hard to do anythign productive during times like these, but we are still doing our best to eventually release some video games, and to keep the lights on around here generally.

In that vein, we have just recently switched hosting providers for this little website here, and I am writing this post partially just to test things out and make sure out migration has gone smoothly. Hopefully you can read this, which would indicate that everything has been moved over succcessfully and is working correctly!

We will have more updates in the future, so until then, stay safe, and hang in there as we collectively try to keep the earth from flinging all of us off into the unimaginable emptyness of space.



Itch.Io Beta, and Maker Faire Detroit

by Dustin on July 27th, 2019

Hey everyone, it’s been awhile since our last site update again (but at least less than multiple years this time). In any case, I write before you, slumped over my keyboard in a tired but satisfied stupor, to announce that you can play one of our games for yourself this very moment.

We have been working hard toward the release of Down the Drain, and we have a beta build up on Itch.Io that you can download right here. It’s pretty short at the moment, filled with bugs to squash and things to tweak, but it is finally a representation of the game we intend to release in the (hopefully) very near future.

We are not currently charging for the game in the Itch store at the moment, and while that will likely change in the future, we wanted to give an opportunity for anyone who’s interested to check out what we’ve been working on as we try to take this thing across the finish line. Once the final game is released, we’ll keep it on Itch under the same listing we’re using for this beta, meaning you can lock in a free copy on that platform right now if you download it while we’re still working on things. Hopefully that will take some of the sting off of just how long it has taken us to get our games done and out into the world.

We’ll have a much larger update next week to fill you in on our plans in the next few weeks and months. This will likely be in the form of a Podcast and corresponding Kickstarter update, since we’ve severely lagged behind keeping those folks in the loop as time has rolled on since we started these projects.

Anyway, that’s basically all for now. We’ll be at Maker Faire Detroit this weekend showing off this beta build of Down the Drain in person, and getting lots of opinions on the ground. We will be in the Museum, but there will also be a bunch of other local game devs in the Locally Sourced tent at the Faire outside, so if you’re at the show, make sure you head out there and show them some love as well.

Thanks as always for being so patient. We’ll do our best to be less radio silent in the future, and to deliver the best games that Lorraine and I can possibly make.



Wow... an update!

by Dustin on March 22nd, 2019

Hey friends! So it's been a minute since we've done one of these, so first and foremost, apologizes.

During this accidental lapse in communication, Dustin and I have kept on trucking doing what we can to further development of our two titles, Down the Drain and Super Cucumber, as well as dealing with all the curve balls life has been so gracious to throw our way.

If you listened to the latest mini podcast or caught the most recent stream, you're aware that we're making a few changes to the content we are putting out. Mainly shifting our focus over to showcasing our development process as well as our own products. This doesn't mean that we're going to abandon what we've been doing up until now, as I'm sure we'll talk about video games and stream random things from time to time, but we wanted to try out some different things.

We want to finish our games. Like, release them for real at last, and this is one more way we decided to share that process with you. We'll also try to be better about posting more updates here in the future as well.

Thanks for putting up with all of our nonsense, and we hope to continue to entertain and inform you!



We’ve Been Greenlit!

by Lorraine on August 9th, 2016

Before we address the aforementioned title of this post, we wanted to say thank you to everyone who stopped by our Maker Faire booth two weekends ago (better late than never right?), and a HUGE shout out to our “interns”, Aundria and Alexandra for helping us out again this year. By Sunday evening, we were both pretty burnt out, and it was really great to have a few extra hands over the three days, so again thank you!

Now for our special announcement! Super Cucumber has been officially Greenlit on Steam! More thank yous to everyone who supported it over its two years in the program, and I can only hope to see Down the Drain reach that status soon too!

We do have some post-Maker Faire bug fixes and tweaks to make, but we do plan on getting another build of both games out at some point in the near future, so keep an eye out for that! Stay tuned to any of our online outlets (Facebook, website, Twitter, blah blah you know the drill) for all your Cubicorn games news, and while this year has been a little light on regular podcasts, we have been streaming almost every week on our Twitch account, with the archives being posted to YouTube. So if you can’t get enough of us, come on by and hang out as we play video games!



We Escaped From New York

by Lorraine on May 4th, 2016

It’s amazing how fast IndieCade East came and went, and it even was later this year than last year! We both had a great time at the event itself and in New York City in general! I know updates have been a little sparse recently, but soon you all shall see the results of that radio silence, because we should have new builds up in the near-ish future, as well as some new trailers!

In other exciting news, we will be attending Maker Faire Detroit again this year! If you’re in the general Detroit area mark your calendars for July 30th and 31st!

That’s all for now, but we will have more info soon!



The Dust has Finally Cleared!

by Lorraine on January 15th, 2016

Happy January to all! The holiday season is now behind us, and we've finally got ourselves back up and running on all cylinders! It really has been quite the journey these past few months (wedding planning is no joke!), and I know I'm speaking for both of us when I say it feels really great to dive head first back into development!

Aside from just our games, we've got more plans for this year! As you may know, we have been recording a podcast for a little over a year and a half. Now, in addition to our regular podcast episodes, we are going to start doing some streaming as well! While I'm sure we will stream our own games at some point, our plan is to stream all kinds of other games too! Generally, it will probably just be Dustin and I, but we should have an assortment of guests, from our podcast regulars and beyond!

The first of these streams will be taking place later today (Jan. 15th), with a tentative plan to have streams at least once a week. Anyone who has followed the podcast should have a good idea what is going to be played first, and it will probably be quite the experience. We will always do our best to post reminders on Facebook and Twitter as to when we will be streaming, and you can also find us here on Twitch.tv!