Found in Translation 3-12-25
On this episode we have Super Cucumber updates and a forward-looking conversation to about localization before release. Then we take a very brief look at the Rightfully, Beary Arms gold release preview, and finish thing up with a trip down memory lane in Phantasy Star Online: Episode One.
Intro Chatter 00:00 - 02:11
Super Cucumber Updates 02:11 - 22:21
Rightfully, Beary Arms 22:21 - 23:44
PSO Episode One 23:44 - 29:35
Wrap Up/Closing Thoughts 29:35 - End
I've Got Two Good Legs 2-26-25
On this episode we have more updates on Super Cucumber as we slowly inch closer to PAX East. Then we talk about Biped 2, a 3D puzzle platformer with novel movement mechanics and a lot of charm. Finally, we wrap things up discussing the intermittent struggle to find motivation to make game dev progress.
Intro Chatter 00:00 - 01:51
Super Cucumber Updates 01:51 - 18:53
Biped 2 Impressions 18:53 - 27:59
Wrap Up/Closing Thoughts 27:59 - End
Slowly Preparing for PAX 2-12-25
On this episode we talk about recent updates and future goals as we continue to build our 2D action platformer Super Cucumber!
January Cucumber Updates 00:00 - 03:41
Near Term Plans/Personal Goals 03:41 - 12:47
Cucumber Updates/Future Plans 12:47 - 30:45
Wrap Up/Closing Thoughts 30:45 - End
Sakurai and Stylish UI 12-18-24
On this episode we talk about a few things we've been playing, speculate on when we'll hear about the next Nintendo Switch and share our plans for game development in early 2025.
Opening Chatter 00:00 - 02:05
Console History/Smash Bros Chat 02:05 - 20:09
Early Neon White Thoughts 20:09 - 27:40
Near Term Plans 27:40 - 30:35
Wrapping Up the Year 30:35 - End
Patently Not Legal Advice 12-4-24
On this episode we talk about changes coming to our next build of Super Cucumber, then dive into a long discussion on retro gaming and game preservation as a whole.
Opening Chatter 00:00 - 07:50
Cucumber Updates 07:50 - 24:17
Retro Games/Preservation 24:17 - 01:13:17
Wrap Up/Closing Thoughts 01:13:17 - End
Making Plans and Spinning Plates 11-6-24
On this short episode we contemplate the uncertainty of the world ahead, give a rundown of our experience at GDEX 2024, and lay out a ton of plans for our game development efforts for the first half of 2025.
Opening/Election Handwringing 00:00 - 02:18
GDEX/2025 Event Plans 02:18 - 13:58
Cucumber Updates 13:58 - 17:14
Social Media Sucks Now 17:14 - 22:04
Wrap Up/Closing Thoughts 22:04 - End